Single Rider Process Blog
The process of a game art and design thesis at Ringling College.
Saturday, February 18, 2012
Skeletal Mesh Lighting Issue
I don't know if anyone else has come across this issue yet, but I thought I'd share what I found in case you did.
So if it looks like this...
Change lighting bounds scale to 0 to get this....
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment