Wednesday, November 30, 2011

"Sculptry" Beauty

70% of the reason I'm making this post is because I wanted to use that pun.

har har har

I started sculpting the sultry beauty. I'm trying to make her look more mannequin like, and to do that I've decided to break her up into pieces like an actual mannequin. I feel it would be easier to get the mannequin effect that way when rigging her.


I also just noticed that her head doesn't go up far enough...I'll fix that.



I've been experimenting with the legs so far.  The thing with doing that though is that I need to put gaps between the pieces so that when they pivot they don't intersect. It'll be interesting to see how this actually works out in the end, it's been a game of puzzle solving so far.



This post brought to you by:





Monday, November 28, 2011

Wings

In an attempt to lessen the amount of rigging and animation I have to do I came up with a fun way to get my spawn's wings flapping in udk. It works sort of like an animated neon sign where I have multiple sets of wings and the texture switches on and off on them sequentially. I used a flip book with opacity to do this in udk.

I made a video of them not moving around so it would be easier to see.
 
I also added a pink version of the car :)



Saturday, November 26, 2011

New portfolio

My new portfolio site is up and running. The images are subject to change as I complete my thesis, but it works and it is there.

Landestroyer.com


Wednesday, November 23, 2011

It's the way to drive in '55!

The name of the car is subject to change if I can think of something better. This is the first of a set of mock 1950's ads I'm creating to place around the city area of my game.




Saturday, November 19, 2011

Goin to the drive in

 The car has been a labor of love and hate and it still needs a bit of work on the lights, normals and a few other areas, but this is the happiest I've been with it so I thought I would share my progress. My favorite part is the license plate. 504 for the day I graduate, Pennsylvania 1950 for my lovely home state and of course SR for Single Rider.

On the opposite side of the coin is this drive in speaker set that I modeled and textured in a couple of hours today. I kinda like it but it isn't a major focus of my piece like the car is so I didn't stress out over it.

Friday, November 11, 2011

another crit

Haven't updated lately because I've been texturing away...I still have to finish the car, the girl and the spawn textures and touch up some other stuff, but I'm almost done with that phase. I'll start working on effects and better lighting next.