I've started modeling the creature as well. So far I just have a block model out in maya for the body and one in zbrush for the head. I'm playing with some ideas for articulation, especially in the claws. I also tweaked the silhouette a little bit, it has more of a hunch back now.
Monday, January 16, 2012
Just when you thought you were safe...the terror continues!
I took a much deserved and necessary break from thesis for the past month or so and now its time to focus on finishing things up. I made some minor changes to funland, mostly the trees, but I touched a few other things as well.
I've started modeling the creature as well. So far I just have a block model out in maya for the body and one in zbrush for the head. I'm playing with some ideas for articulation, especially in the claws. I also tweaked the silhouette a little bit, it has more of a hunch back now.
I've started modeling the creature as well. So far I just have a block model out in maya for the body and one in zbrush for the head. I'm playing with some ideas for articulation, especially in the claws. I also tweaked the silhouette a little bit, it has more of a hunch back now.
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