The process of a game art and design thesis at Ringling College.
Monday, November 28, 2011
Wings
In an attempt to lessen the amount of rigging and animation I have to do I came up with a fun way to get my spawn's wings flapping in udk. It works sort of like an animated neon sign where I have multiple sets of wings and the texture switches on and off on them sequentially. I used a flip book with opacity to do this in udk.
I made a video of them not moving around so it would be easier to see.
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