har har har
I started sculpting the sultry beauty. I'm trying to make her look more mannequin like, and to do that I've decided to break her up into pieces like an actual mannequin. I feel it would be easier to get the mannequin effect that way when rigging her.
I also just noticed that her head doesn't go up far enough...I'll fix that.
I've been experimenting with the legs so far. The thing with doing that though is that I need to put gaps between the pieces so that when they pivot they don't intersect. It'll be interesting to see how this actually works out in the end, it's been a game of puzzle solving so far.
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