Thursday, December 8, 2011
The Mid boss has been defeated.
This will be my last trailer cut for a while because the semester is over. I'm actually pretty happy with it. No doubt it needs some polish here and there, but it's mine and I know I've done my best on it. Next up, monster modeling! But first, I'm goin home and doing nothing for a while.
Wednesday, December 7, 2011
Tuesday, December 6, 2011
asphalt spec
After mock crit I attempted to add some spec to my ground plane, which worked except you can't see it anywhere in the camera move because of the direction of the light...I tried moving it but the only way you can see it casts everything else in shadow so that isn't really an option. It's unfortunate because I think it looks kinda cool. It doesn't look as cool as a still image.
The top image is an angle you can see it from, the bottom is the angle of the camera.
The top image is an angle you can see it from, the bottom is the angle of the camera.
Saturday, December 3, 2011
Lookin sultry
I finished modeling, sculpting and uving my sultry beauty today. Right now she has ao, normal and a base texture that I will work off of to complete her. I tried not to get too hung up on it, mainly because of the time constraint, the semester is over in a week, but I think it worked out pretty well. I thought she looked cool with the lair lighting so here are some work in progress shots in there.
And this is how the sculpt/modeling turned out
And this is how the sculpt/modeling turned out
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